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AI Insights · Timothy · July 2025

Cannabis Games Performance on iOS in Slovakia: Q2 2025

Explore the performance of the top five cannabis games on iOS in Slovakia during Q2 2025, highlighting trends in downloads, revenue, and active users.

Cannabis Games Performance on iOS in Slovakia: Q2 2025

In the second quarter of 2025, the top cannabis games on iOS in Slovakia exhibited varied performance in terms of downloads, revenue, and active users. Here's a closer look at the trends for each app, based on data from Sensor Tower.

Weed Growing: Bud Farm Games saw a modest increase in weekly downloads, starting from 4 and peaking at 28 in mid-April. Despite the rise in downloads, there was no reported revenue during this period.

Weed Firm 2: Back To College experienced fluctuations in weekly revenue, beginning at $108 and reaching a high of $111 in late April, with a subsequent decline to $19 by the end of May. Downloads were sporadic, with a peak of 25 in late April. The active users began at 21 and decreased to 7 by the end of June.

Weed Factory Idle displayed a peak in revenue at $43 in late April, followed by a decline. Downloads were inconsistent, with notable activity in early June reaching 15. Active users fluctuated, peaking at 16 in early June.

Bud Farm: Idle Tycoon Game showed a steady revenue increase, peaking at $70 in late April. Downloads were minimal, with a small spike in mid-April. Active users varied, peaking at 27 in late April before stabilizing.

Hempire - Weed Growing Game had a revenue peak at $59 in mid-June, with minimal download activity throughout the quarter. Active users remained low, with a slight increase to 4 in late May.

These insights into the cannabis gaming sector in Slovakia highlight the dynamics of user engagement and monetization strategies. For more detailed analytics, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025